Jason Edwards
Internet Tough Guy
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Posted - 2009.11.10 03:48:00 -
[1]
Quote: Maybe they need a new role in general (like the stealth bombers) or just some more tweaking, examle, the jump range need some love. With jdc 5 u can jump 4.5 ly max. I think covert cyno's will be more populair if the max range get a boost.
No they simply need to get unnerfed. They originally nerfed the stats because they thought they'd become the OMGSOLOPWNMOBILE.
1. Maximum Target Range nerfed vs t1 variant. Which is crazy. afaik no other t2 ship had this happen. 2. 25% @ lvl 5 Agility bonus on sin; yet 50% more mass. 3. Non-existent t2 resistances 10% for kin? meh? 4. 20% less armor/shields/strucutre then t1 5. Less powergrid yet more slots 6. less guns
That's for the sin moreso. Which is what I fly. Just for comparison. I happen to be in my oneiros atm as logistics 5 is almost done and i'm changing my fitting slightly. Anyway. Oneiros has...
1. 33% more maximum targeting range over t1 2. Oneiros is slightly less agile. but fairly acceptable. Plus oneiros generally matched up with command ships and battleships. So not an issue. 3. 48.75% more kin res vs 10% more for sin AND 32.5% more thermal res vs NO CHANGE for thermal on sin 4. 33% more armor/shields/structure then t1 5. has fitting bonus over t1 6. well gets 4 large rr vs 1 large rr or 4 large rr to 4 medium rr.
So how about we unnerf these? We dont need to talk about making them jump further or such.
Quote: Improved jump range (4 - 6.5ly base)
That really only may lead to other issues i wont mention.
Quote: Jump portal functioning with standard cyno gens (pos mod)
Black ops and titans can lock onto any sort of cyno. including beacons.
My suggestion would be the allowance for black ops to lock onto ANY alliance beacon. Regardless of alliance association. Which isnt that overpowered as you cant exactly move much to that enemy pos; that the pos cant alpha.
Quote: Currently, the blackops can't even jump/bridge over most border systems, supposedly one of the main uses of BOs. At best, they can bridge about 3 jumps (in-region jumps), which is more or less useless. Never mind any sort of normal travel via jump drive is impossible, again due to horrid range.
This is true. However by design sadly.
Quote: Sin 7.5% to drone mwd speed per level, +10km drone control range per level
This isnt that bad. Then again. I really like the agility. Cloaked velocity is fairly useless. On a ship so fat Anyway. Presumably. You jump into a camp. You ab/mwd-cloak and even with all that. You really arent going to get away from inties who run at you. The cloaked velocity would only work if it was like 1,000% per level. Then you're practically nano while cloaked. Which would be very fun but I cant see that happen.
THERE ARE MORE TITANS THEN BLACK OPS! ------------------------ To make a megathron from scratch, you must first invent the eve universe. ------------------------ Life sucks and then you get podded. |